Guide to food and drinks

=Drinks= Note: These mixtures are usually poured into a glass (50 units), and are typically mixed in a shaker (100 units). If there are several reagents in the glass it will get the look of the drink with the largest amount of units.

A drink's strength determines how quickly a drinker gets drunk and how much it improves the chances of success in surgery when applied externally. [Show/hide] A Quick, comprehensible list of what a drink will do to you.

0: Non-alcoholic. 1-10: Barely classifiable as alcohol - occasional slurring. c 11-20: Slight alcohol content - slurring. 21-30: Below average - imbiber begins to look slightly drunk. 31-40: Just below average - no unique effects. 41-50: Average - mild disorientation, imbiber begins to look drunk. 51-60: Just above average - disorientation, vomiting, imbiber begins to look heavily drunk. 61-70: Above average - small chance of blurry vision, imbiber begins to look smashed. 71-80: High alcohol content - blurry vision, imbiber completely shitfaced. 81-90: Extremely high alcohol content - heavy toxin damage, passing out. 91-100: Dangerously toxic - swift death.

Juice Cartons
By using cardboard you can make and fill these cartons with 15 units of anything. Perfect for those precious little assistants.

=Food= You need food to avoid hunger. Food is cooked either with the crafting menu or by putting certain ingredients into different types of machinery, such as the microwave.

Example Cooking Guide
As an example that requires both machinery and the crafting menu, here is how to cook a sausage :
 * 1) Grab two pieces of meat [[File:Meat.png]] from your fridge.
 * 2) Put one of the pieces of meat [[File:Meat.png]] into the food processor [[File:Processor.png]].
 * 3) Click the food processor [[File:Processor.png]] to turn it on. This will turn the meat into three raw meatballs [[File:Raw_meatball.png]].
 * 4) Place the other piece of meat [[File:Meat.png]] on any table [[File:R-table.png]].
 * 5) Vend a kitchen knife [[File:Knife.png]] from the dinnerware vendor [[File:Venddinnerware.gif]], and use it on the piece of meat [[File:Meat.png]]. It should turn into 3x raw meat cutlets [[File:Rawmeatcutlet.png]].
 * 6) Place the raw meatballs [[File:Raw_meatball.png]] and the raw cutlets [[File:Rawmeatcutlet.png]] on the same tile (such as the same table).
 * 7) Stand within 1 tile's reach from both the raw meatballs [[File:Raw_meatball.png]] and the raw meat cutlets [[File:Rawmeatcutlet.png]]. Click the crafting menu HUD icon [[File:Crafting_menu_hud_icon.png]] to open the crafting menu.
 * 8) In the crafting menu, click on the "Meats" tab on the little sidebar on the left. Optionally click the "craftable only" checkbox to compress things down a bit.
 * 9) If you followed the above steps correctly, the "Raw Sausage" recipe should be clickable (instead of greyed out). Click it and stand still a few seconds to craft a raw sausage [[File:Raw_sausage.png]].
 * 10) Click the griddle to turn it on.
 * 11) Put the raw sausage on the griddle until it changes color. Your sausage [[File:Sausage.png]] is ready to be served.

Butcherknife.pngeringGibber.png
This is how you get your meat. In space, meat can be expensive to purchase from Cargo, and there are only so many monkeys on the station. There is a reason you have Morgue access.

To butcher a simple animal, hit the carcass with your blade on. Monkeys count as simple animal, and this is how you get the most meat. Humanoids such as, well, humans, cannot be butchered with just a knife, thought they can be dismembered if attacked with a sufficiently robust sharp object, like a hatchet or butcher's cleaver. Cutting off and dismembering a head lets you harvest the brain, tongue, and eyes by clicking on it in with a sharp object, like you're butchering a simple animal. Dismembering the limbs from torso lets you harvest organs such as heart, appendix and lungs, by slicing at the torso until it splits open and the guts all fall out.

To get actual, cookable, burger-able meat from a person, you will need to put them in the gibber, one of the machines in the freezer room. Do this by undressing them, grabbing them with, and then clicking the gibber. Then click the gibber again to activate it, wait a few seconds, and you'll be showered in meat, skin, and splattered blood and gibs. Gibbing a humanoid in such a fashion results in meat and skin, and while monkeys can be "harvested" like this you could also use the knife, which produces a lot of extra meat, drops all of the monkey's organs, and generates a large amount of gibs and blood. Skin yield is the same regardless of the method used.

You can butcher your simplemobs, monkeys, and even humans (to a less culinary end) more efficiently by putting them on a meatspike. This immobilizes the mob for easy killing, and increases the amount of meat they produce while keeping any organs they may contain intact. (Butchering a simple animal without a meatspike has an individual chance of destroying each organ they would drop; using a meatspike guarantees the organs won't be destroyed.) It also gives them a BIG burst of brute damage. To do this, simply bring the animal to be butchered into your meat freezer, and while you have them grabbed, click one of the meatspikes. After the beast is hung on the spike, simply butcher them as normal and you'll reap your rewards! If you're working a ghetto kitchen, you can make a meatspike frame from metal sheets (use the sheets inhand), and turn it into a proper meatspike by wrenching it down and adding some rods.

The gibber also can be upgraded in order to acquire more meat per body, faster processing, and the ability to gib fully clothed people with better manipulators (not that you would need that). It should be in your best interest to get the science team to at least upgrade your gibber. Go here to see the upgrades in detail.

There are many types of meat, and only some of them are listed below.

Knife.pngRolling Pin.png Knife & Rolling Pin
These food are created by using your knife and rolling pin (found in the kitchen's dinnerware vending machine). When the recipe creates multiple products from a single object, each individual product has the same reagents as the sliced object, divided by the number of products made. (For example, a bread loaf with 20 nutriment would be sliced into 5 bread slices containing 4 nutriment each.)

Processor.png Processor
Some items can be processed with the Processor, which can be found in your kitchen.

Griddle.png Griddle
Used for frying/grilling most raw meat products. Click it with an empty hand to turn it on. Then the listed raw food on it until they change color. You can grill multiple pieces of food at the same time. If you don't have a griddle you can instead use a bonfire or a grill.

Blender.png All-In-One-Grinder
In order to create some of these items you will either need to mix the regents by hand or toss them into the blender/grinder and grind them.

After which either a finished product will be produced or you will need to transfer the liquid to your CondiMaster Neo in the freezer to create it into a bottle.

Any recipe listed as Grind will require the use of the blender, any recipe listed as Mix only requires the beaker. All of your juices will require the Grinder's other setting Juice.

Microwave.png Microwave Oven
The microwave oven is used to cook or boil raw ingredients. You can load multiple of them in the oven and cook them simultaneously. Use a kitchen tray to load it faster.

Trying to cook uncookable food will return a burned mess and will make the oven dirtier (which increases chances of failure).

In case of a failure, just use Space Cleaner, soap or a damp rag on it and remove the burned mess inside.

Crafting Recipes
Most dish recipes are made using the crafting menu, that is by placing your ingredients out nearby then clicking on the craft button ( a small T icon on your HUD) to open a crafting window which lists all recipes that can be done with the ingredients. If one of the ingredients is a liquid, you can have the liquid in any kind of container, such as a beaker, bowl or drinking glass. Simply click any recipe to start crafting it. As long as you have at least the minimum amount of each needed ingredients, all within 1 tile of your character, you can craft it.

Burgers
Only partial list. See the crafting menu in-game for the full list.

Frozen
Paper cups can be dispensed from from water coolers, found in some places. {| class="wikitable sortable" style="width:80%" border="1" cellspacing="0" cellpadding="2" ! scope="col" class="unsortable" style='background-color:#FFF4CC;'|Picture ! scope="col" style='background-color:#FFF4CC;'|Recipe ! scope="col" class="unsortable" style='background-color:#FFF4CC;'|Ingredients ! scope="col" style='background-color:#FFF4CC;'|Nutritional Value ! scope="col" class="unsortable" style='background-color:#FFF4CC;'|Notes ! !Berry creamsicle ! !Cornuto ! !Honkdae ! !Icecream Sandwich ! !Jumbo Icecream ! !Nogga Black ! !Orange creamsicle ! !Space Freezy ! !Strawberry ice cream sandwich ! !Sundae
 * 1 Popsicle Stick + 4 units berry juice + 2 units ice + 2 units milk cream + 2 units Sugar + 2 units Vanilla
 * 4 Berry juice, 2 Cream, 2 Vanilla, 4 Sugar
 * A vibrant berry creamsicle. A berry good frozen treat.
 * 1 chocolate bar + 1 pastry base + 2 units ice + 4 units milk cream + 4 units Sugar
 * 6 Nutriment, 4 Hot coco, 2 Cream, 2 Sugar, 4 Vanilla
 * A neapolitan vanilla and chocolate icecream cone. It menaces with a sprinkling of caramelized nuts.
 * 5 units Cream + 1 Clown mask + 1 Cherry + 2 Banana + 1 Icecream
 * 6 Nutriment, 10 Banana, 4 Vitamin
 * The clown's favorite desert.
 * 1 ice cream + 5 units ice + 5 units milk cream
 * 3 Nutriment, 4 Ice
 * Portable Ice Cream in it's own packaging.
 * 1 Popsicle Stick + 1 chocolate bar + 2 units ice + 2 units milk cream + 2 units Sugar + 3 units Vanilla
 * 4 Hot coco, 2 Cream, 3 Vanilla, 2 Sugar
 * A luxurius icecream covered in rich chocolate. It seems smaller than you remember it being.
 * 1 Popsicle Stick + 4 units Blumpkin juice + 1 units Salt + 2 units ice + 2 units milk cream + 2 units Sugar, 2 units Vanilla
 * 4 Nutriment, 1 Salt, 2 Cream, 1 Vanilla, 4 Sugar
 * A salty licorice icecream recently reintroduced due to all the records of the controversy being lost to time. Those who cannot remember the past are doomed to repeat it
 * 1 Popsicle Stick 4 units orange juice 2 units ice + 2 units milk cream + 2 units Sugar + 2 units Vanilla
 * 4 Orange juice, 2 Cream, 2 Vanilla, 4 Sugar
 * A classic orange creamsicle. A sunny frozen treat.
 * 5 units blue cherry jelly + 15 units Space mountain wind + 1 Icecream
 * 6 Nutriment, 5 Blue Cherry Jelly, 4 Vitamin
 * The best icecream in space!
 * 2 Berries + 5 units ice + 5 units milk cream
 * 4 Nutriment, 4 Ice
 * Portable Ice Cream in it's own packaging.
 * 5 units Cream + 1 Cherry + 1 Banana + 1 Icecream
 * 6 Nutriment, 5 Banana, 2 Vitamin
 * A classic desert.

Custom Recipes
Sometimes you want to get creative. You can make custom food by adding any ingredient you like on a base food to start a custom recipe. You can rename those foods with a pen.

Recipe Books
Some recipes will only be visible in your crafting menu after reading a special book first. So far there is only one such book:

Icecream_Vat.png Icecream Vat
''Ding-aling ding dong. Get your Nanotrasen-approved ice cream!''

For those hot days on the station there's an Icecream Vat, which can be used to make icecream. You do this by first clicking the Icecream Vat to open a window. To create an icecream, you must first dispense a cone. Then you click "select" next to the icecream type you want to put into the cone. Then you click the vat while holding the cone in hand.

The vat starts with some icecream and several cones stored. To make more of them you must click the "make" buttons while having the correct ingredients stored in the vat. Making more icecream or cones will just store them in the vat, until you make an icecream with it as described above.

The "Refill from beaker" button can be used to refill the vat with the standard ingredients (flour, sugar, milk, vanilla etc). Do it by loading a beaker (containing for example ice) into the vat, and then clicking "refill from beaker". The ice will be transferred to the vat, and can then be used if you click certain "make" buttons. Eject a beaker with alt-click.

The recipes below describe which ingredients the vat must be filled with to be able to "make" the listed items.

[[File:Grill_on.gif]]Grill
Orderable from cargo. Grilling food adds grill marks, nutrition and char which makes it taste better. Can be powered with coal, wood or Monkey Energy. (Detailed instructions to be added)

Vendsnack.gif Junk Food
If you're hungry and the Cook is not around to make you a meal, you might want to check the nearest Getmore Chocolate Corp -vending machine for some quick snacks to fill up your belly. Most of these cannot be made, except for beef jerky and raisins: these are made by drying meat and grapes respectively on a drying rack.

Vendcola.gif Junk Drinks
If you feel like drinking something refreshing which has no alcohol or sugar in it, look for your closest Robust Softdrinks -vending machine.

Vendcoffee.gif Hot Drinks
If you feel like you want to be warmer, find a Hot Drinks Machine -vending machine. Consuming before entering a cryochamber is not advised; consuming before entering space is a good idea if you lack a space suit.

Hunger
As you walk and move about on station, your starting nutrition bar will start to drain from starting green, down to dark red. The effects of obesity and hunger are inversely bad of each other, and it is best to keep yourself reasonably fed with food or drinks, else you will suffer one of the two extremes.

The six hunger levels are Starving, Hungry , Fed , Well Fed , Full and Fat. The only bad levels are Starving, Hungry and Fat. Currently, you won't see your nutrition bar unless you are hungry or fat.

Note that nutrition is typically slow-release, so if you don't fill up immediately, you will in the near future. Listen to your stomach messages when eating, don't eat if your body is unwilling.

Starvation
If you drop to dark red, you move very slowly and your description reveals your lack of eating habits. You are starving, this is not good! You won't die, but you will move slowly until you eat some food, so head to the Kitchen for a burger or slice of meatbread!

Obesity
A troubling problem for all station goers who enjoy food too much, without working off the calories they consumed. You grow pudgy and move slowly, though not as slow as a starving person. You will only become fat once your food has had time to digest, this becomes a problem if you are say, working on the solars. By getting enough exercise, you can work off those pounds, but surgery or using lipocide is faster. Note that you can also become fat from drinking too much.

When one is fat, eating the mint or ingesting mint toxin (from grinding the mint) will gib them.

Satiety
Eating healthy food and being well fed can make your organism temporarily stronger against viruses and toxic reagents that get into your body. Being hungry will make you metabolize both good and bad reagents slower, for a higher total effect. On the other hand, eating junk food will satiate your hunger for a while but it will make you want food again faster, and eating too much of them can make you a bit jittery.

Breakfast
Some food and drink types will give a positive moodlet for 10 minutes if consumed within 15 minutes of the start of the shift. These are:
 * most egg based foods
 * coffee
 * bacon
 * oatmeal
 * orange juice
 * milk
 * pancakes
 * waffles
 * donuts
 * toasts
 * biscuits
 * cereal